Genshin Impact devs were impressed by "exciting features and technologies" on PS5 - kellarbesillently
Genshin Impact devs were impressed past "exciting features and technologies" happening PS5

The Genshin Impact PS5 port was partially retooled to better leverage the console's upgraded computer hardware, and developer MiHoYo reckons in that location's still plenty of board to improve the late-gen reading of the game for Genshin Shock 2.0.
In a recent interview with GamesIndustry, technical director Zhenzhong Yi discussed the studio's approach to PS5 development and its initial opinion after bringing Genshin to the console.
"We actually had to recreate the fundamental PS5 development theoretical account including the vivid library and the customised single file shipment system from the ground aweigh," Yi explains. "The PlayStation 5 has impressed us with galore exciting features and technologies, and we still have much to research."
For instance, by default, the SSD in the PS5 dramatically improved the consignment times for Genshin Encroachment when played through PS4 backwards compatibility. However, thanks to the custom lading system shapely specifically for PS5, nowadays "the indigene PS5 variant has justified shorter loading screens," Yi adds.
Piece the stability and operation of the Genshin Impact PS5 port benefited greatly, MiHoYo put to a lesser extent stress along boosting the gimpy's raw graphical fidelity. Better draw poker outdistance, HDR and 4K support, and improved texture quality were relatively easy to follow up, but heavier features like ray-trace would require "huge efforts from both our artists and devs if we want to stay with our current artistic creation style to present the trusty look of Teyvat," Yi says.
Genshin also has multiple platforms to consider, and with mobile phones setting the baseline for the game, new-fangled features like light beam-trace would essentially be exclusive to PS5 and Microcomputer and possibly impractical in the semipermanent. However, MiHoYo is working on raw PS5-exclusive upgrades, with DualSense tactual support coming in update 2.0 on July 21. This will add the now-beaten trigger tenseness effect to the game's gliding and bow interactions, among former things. As Yi explained in a PlayStation Blog post, update 2.0 will also tote up New trophies and improved character shading
PS4 and PS5 owners will get transversal-save accession on July 21 now that they hindquarters contact MiHoYo accounts. There is a bit of a catch, though – here's how to gear up up Genshin Impact cross-save on PlayStation consoles .
Source: https://www.gamesradar.com/genshin-impact-devs-were-impressed-by-exciting-features-and-technologies-on-ps5/
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